Hi J�rgen, [EMAIL PROTECTED] wrote: > hi all! > some days ago i described the probjem, that when storing an object in > client/server mode, the objects oid isn't set on the client. now my idea
> is to transfer the new object (with the oids) back to the client and > modify the original object through reflection. > do you see any problems with this solution? I see problems with large object nets, when everything is sent back to the client. It will double the network traffic. > better ideas (i thougt about > going through all objects in my ojbect tree and calling new Identity() for > each)? IMO this idea will reduce the network overhead! The best thing would be to traverse the whole object net and to compute Identities only for those objects with unset PK values. This will reduce the overall overhead for this solution! If you implement this feature I will integrate it into the distro! thanks in advance, i completely agree and will start implementation. juergen Thomas > juergen > > -- > To unsubscribe, e-mail: <mailto:[EMAIL PROTECTED]> > For additional commands, e-mail: <mailto:[EMAIL PROTECTED]> > > > > -- To unsubscribe, e-mail: <mailto:[EMAIL PROTECTED]> For additional commands, e-mail: <mailto:[EMAIL PROTECTED]> -- To unsubscribe, e-mail: <mailto:[EMAIL PROTECTED]> For additional commands, e-mail: <mailto:[EMAIL PROTECTED]>
