Indeed it is not part of the baseline yet.

Guillaume

On Tue, Jun 21, 2016 at 4:56 PM, Kevin Naquin via OL3 Dev <
ol3-dev+apn2wqcobjfhtzyedf_upmd8swsj4xbhrumsommtxlmjyowanfsvt...@googlegroups.com
> wrote:

> Thanks again Guillaume! So my take away is that extrusion is not part of
> the ol3-cesium baseline then? Unfortunately while I was able to get the
> demo to "work", it didn't seem like the polygons were extruded when I
> switched to the 3D view. But if the capability isn't in the baseline then I
> would rather wait anyway.
>
> Thanks,
> Kevin
>
> On Tuesday, June 21, 2016 at 8:52:13 AM UTC-4, Guillaume Beraudo wrote:
>>
>> Hi Kevin,
>>
>> You can do 3D vectors, simply by using features with 3D coordinates.
>> You can also have some geometries on the terrain; see the vector example.
>>
>> Regarding extrusion, I presented a POC showing extruded polygons at
>> FOSS4G.
>> There is a discussion here:
>> https://github.com/openlayers/ol3-cesium/issues/360
>>
>> Guillaume
>>
>> On Tue, Jun 21, 2016 at 2:23 PM, Kevin Naquin via OL3 Dev <
>> ol3-dev+apn2wqcobjfhtzyedf_upmd8swsj4xbhrumsommtxlmjyowanfsvt...@googlegroups.com
>> > wrote:
>>
>>> Is there any way to do 3D vectors (i.e. vector height or extrusion
>>> length) in ol3cesium? I can't seem to find an example that works.
>>>
>>> Thanks,
>>> Kevin
>>>
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