Dear Erich,
I have had some progress lately.
1. I have a complete HowTo to be put on the WIKI for Mac users. I am now
confident in building ooRexx manually for the Mac. It will need an adaptation
of the CMakeLists.txt I will propose the changes later. Basically it is what
Enrico proposed earlier (so as to be able to redirect the build path at the
command line).
2. I have failed to make a proper installer for the Mac although I know it must
be possible (because Rony have done it). I have put that on halt, maybe someone
with more knowledge can do it proper. There is currently NO working ooRexx
installer for Mac besides the (very good) installer with Bsf&ooRexx combo.
3. Instead of a proper installer I have done the 2nd best, I have written an
installer script that can convert a manual installation built previously to a
permanent installation, with symlinks in all the right places. Even the man
pages work. The layout is slightly different from what the BSF/ooRexx installer
produces but they seems to function in the same manner. Having made a local
build I can package this in a dmg file for use by others. But it must be used
from the command line.
I have opted to put the installation in /usr/local/oorexx5.0.0 and make
symlinks to /usr/local/bin,lib,include and the man pages.
I have, at the same time, made an uninstaller that completely wipes the
installation of the machine.
I need to do some further testing but hopefully I can provide something for
others to test tomorrow (29th), is there a „sandbox“ available where I can put
it?
4. The installer needs superuser rights to install/uninstall to/from /usr/local
but I was thinking that if one installs in the home directory (or even on a
USB) it might be possible to make an installation that can be used with lesser
user rights. Might solve the „run from USB“ problem then, at least on a Mac.
5. If it is decided to freeze a version for making it public I can volunteer to
try all samples. I can do it on Mac, Windows 7 and 10 (and possibly Win XP).
6. If there is a need I have a spare machine running Win10 to be used by
Jenkins. Maybe not forever but for at least the coming six months. I could set
it up for Linux as well if you just tell me what you want on it.
Enjoy Aruba if you go there. Greetings to René as well.
Hälsningar/Regards/Grüsse,
P.O. Jonsson
[email protected]
> Am 27.03.2018 um 18:50 schrieb Erich Steinböck <[email protected]>:
>
> showstoppers in ooRexx 5.0 ?
>
> René,
> except for Windows, Ubuntu, CentOS and a bunch of (now outdated) RPM's built
> by Erico, we have no builds.
> Most of the builds we run on Jenkins still don't give access to their built
> packages
>
> Also we have no doc or devel builds for Unix (and I really don't know how
> these would have to be done)
>
> we'll also have to
> bring CHANGES.txt and ReleaseNotes.txt up-to-date
> verify that all provided samples work as expected. On Windows I noticed that
> many of the oodialog samples (e. g. AnimalGame or oobandit) fail
>
>
> On Fri, Mar 23, 2018 at 12:34 AM, [email protected]
> <mailto:[email protected]> <[email protected] <mailto:[email protected]>>
> wrote:
>
> Hi ooRexx developers,
>
> As we have the symposium next week the question pops up (like it did last
> year), if ooRexx 5.0 is ready to be released. In other words, are there real
> showstoppers in the recent revisions?
>
> I am sure we are all aware that it is quite some time since we released an
> official version. Wikipedia puts it at 4 years ago.
>
> There are some things I can think of:
> - ooDialog
> - the portable ‘usb’ version
> - installer for macos
> - recent performance increases
>
> but personally I think it is fine if these land in 5.1; I do not have an
> opinion at all on ooDialog.
>
> Would it be a bad idea to freeze a revision one of these days, have a close
> look at it,and try to bring it to GA.
>
> Who thinks we still have showstoppers in ooRexx 5.0 ?
>
> Best regards,
>
> René.
>
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