Dear Erich,

I have had some progress lately.

1. I have a complete HowTo to be put on the WIKI for Mac users. I am now 
confident in building ooRexx manually for the Mac. It will need an adaptation 
of the CMakeLists.txt I will propose the changes later. Basically it is what 
Enrico proposed earlier (so as to be able to redirect the build path at the 
command line).

2. I have failed to make a proper installer for the Mac although I know it must 
be possible (because Rony have done it). I have put that on halt, maybe someone 
with more knowledge can do it proper. There is currently NO working ooRexx 
installer for Mac besides the (very good) installer with Bsf&ooRexx combo.

3. Instead of a proper installer I have done the 2nd best, I have written an 
installer script that can convert a manual installation built previously to a 
permanent installation, with symlinks in all the right places. Even the man 
pages work. The layout is slightly different from what the BSF/ooRexx installer 
produces but they seems to function in the same manner. Having made a local 
build I can package this in a dmg file for use by others. But it must be used 
from the command line.

I have opted to put the installation in /usr/local/oorexx5.0.0 and make 
symlinks to /usr/local/bin,lib,include and the man pages.
I have, at the same time, made an uninstaller that completely wipes the 
installation of the machine.

I need to do some further testing but hopefully I can provide something for 
others to test tomorrow (29th), is there a „sandbox“ available where I can put 
it?

4. The installer needs superuser rights to install/uninstall to/from /usr/local 
but I was thinking that if one installs in the home directory (or even on a 
USB) it might be possible to make an installation that can be used with lesser 
user rights. Might solve the „run from USB“ problem then, at least on a Mac.

5. If it is decided to freeze a version for making it public I can volunteer to 
try all samples. I can do it on Mac, Windows 7 and 10 (and possibly Win XP).

6. If there is a need I have a spare machine running Win10 to be used by 
Jenkins. Maybe not forever but for at least the coming six months. I could set 
it up for Linux as well if you just tell me what you want on it.

Enjoy Aruba if you go there. Greetings to René as well.

Hälsningar/Regards/Grüsse,
P.O. Jonsson
[email protected]




> Am 27.03.2018 um 18:50 schrieb Erich Steinböck <[email protected]>:
> 
> showstoppers in ooRexx 5.0 ?
> 
> René,
> except for Windows, Ubuntu, CentOS and a bunch of (now outdated) RPM's built 
> by Erico, we have no builds.
> Most of the builds we run on Jenkins still don't give access to their built 
> packages
> 
> Also we have no doc or devel builds for Unix (and I really don't know how 
> these would have to be done)
> 
> we'll also have to
> bring CHANGES.txt and ReleaseNotes.txt up-to-date
> verify that all provided samples work as expected.  On Windows I noticed that 
> many of the oodialog samples (e. g. AnimalGame or oobandit) fail
> 
> 
> On Fri, Mar 23, 2018 at 12:34 AM, [email protected] 
> <mailto:[email protected]> <[email protected] <mailto:[email protected]>> 
> wrote:
> 
> Hi ooRexx developers,
> 
> As we have the symposium next week the question pops up (like it did last 
> year), if ooRexx 5.0 is ready to be released. In other words, are there real 
> showstoppers in the recent revisions?
> 
> I am sure we are all aware that it is quite some time since we released an 
> official version. Wikipedia puts it at 4 years ago.
> 
> There are some things I can think of:
> - ooDialog
> - the portable ‘usb’ version
> - installer for macos
> - recent performance increases
> 
> but personally I think it is fine if these land in 5.1; I do not have an 
> opinion at all on ooDialog.
> 
> Would it be a bad idea to freeze a revision one of these days, have a close 
> look at it,and try to bring it to GA.
> 
> Who thinks we still have showstoppers in ooRexx 5.0 ?
> 
> Best regards,
> 
> René.
> 
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