On Sat, Mar 21, 2009 at 3:13 AM, Linas Vepstas <[email protected]> wrote: >> (I've discover this is the source of some tests failing on buildbot >> and for random people ... > > well, technically speaking, checking for a null pointer is > the wrong thing to do. The tests should have checked for > undefined handle.
The problem I have is that if I have a set Handles, and then during the life of Handle, some become invalid through removals (and not just the expected one, because removals can recursively remove others). I could probably hack around to avoid this, but I think it'd be a bigger problem, especially when things get multithreaded and distributed. > Using the TLB does increase the RAM usage, some > 8 or 16 bytes or more per atom, depending on whether > you have a 32 or 64-bit CPU. I know that things like the > commercial deployment of the PetBrain were sensitive > to RAM usage (and didn't need the TLB). A year ago, > the TLB.h file existed, but had not been actually > implemented, which means that all opencog apps up > to that point had not needed it. > > It's hard for me to imagine what kind of future deployments *won't* > need the TLB; just be aware that its plausible that > someone will ask for it. Understand, the additional memory requirement was my main concern behind making using a map the default. I'll leave the preprocessor tags for not using a map in the code, but add a comment saying that there are parts of the code that won't work without it. J _______________________________________________ Mailing list: https://launchpad.net/~opencog-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~opencog-dev More help : https://help.launchpad.net/ListHelp

