On 10/26/22 11:03 AM, Alexander Kanavin wrote:
On Wed, 26 Oct 2022 at 16:35, Mark Hatle <mark.ha...@kernel.crashing.org> wrote:
(I just saw this, so a little late on the reply, but..)

mesa-gl is ABSOLUTELY still being used.  It's needed for libmali usage.  Not
everyone wants to use lima support for graphics.

It was broken into two separate packages so that is was VERY clear if you were
using mesa for 'everything' (mesa), or mesa JUST for 'gl' (not gles).

Okay, I'm not going to propose this, but can you clarify, what is the
current use for 'gl'? Is it just opengl 3d in standalone x server
based systems (which is slowly dying), or is there something else to
it?

Anything that needs "OpenGL", i.e. Wayland/Weston, X11, Chromium, etc etc etc. These all end up linking to a combination of libmali and mesa-gl.

Pretty much anything that depends on 'virtual/gl' (vs virtual/libgles1,2,3). libmali provides virtual/libgles1 and virtual/libgles2 and a few other things that meta-gl doesn't.

libmali also doesn't include the DRM/DRI parts.  This comes from mesa-gl.

--Mark

Alex
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