On 03/25/2015 10:31 AM, Christopher Larson wrote:
On Tue, Mar 24, 2015 at 5:16 PM, Randy Witt <randy.e.w...@linux.intel.com>
wrote:

When using bitbake to do the setscene as part of sdk setup, it would be
useful to have a log in the case where it fails.

The log is called preparing_build_system.log and is in the top level
directory of the extracted sdk.

Signed-off-by: Randy Witt <randy.e.w...@linux.intel.com>


Is this step just doing a setscene from shipped sstate, or is it intended
to build anything from scratch? Because I've seen cases where the sstate
isn't used as it should be, and it ends up taking ages to run real tasks.


It should be using the shipped sstate based on the locked-sigs.inc file. I would expect it to fail if the signatures didn't match for some reason, but perhaps a change went in that changed behavior.

If you see an instance where it is not using the shipped sstate, could you file a bug or send an email? I'm really curious as to why it doesn't fail outright, because that's the whole point of the locked-sigs.inc file.
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