On Wed, 2017-01-04 at 23:49 +0000, Burton, Ross wrote: > > On 4 January 2017 at 22:57, Christopher Larson <kerg...@gmail.com> > wrote: > These aren't buildable without it, and adding it fixes oe-core > world builds > with nodistro (which does not have the opengl feature by > default). > > > Am I still the only person who thinks skipping of recipes should be > recursive, so if say libx11 throws a SkipRecipe then everything else > that depends on it is also magically skipped?
Not at all, I'd also prefer that. If recipe "foo" has some obscure conditions when it can be built, then repeating those conditions in any recipe depending on "foo" is a maintenance headache. Last time I brought this up, it was mentioned as advantage of the current approach that conditions are explicit and thus less surprising. There's some truth to that, but I don't believe that it outweighs the disadvantages. -- Best Regards, Patrick Ohly The content of this message is my personal opinion only and although I am an employee of Intel, the statements I make here in no way represent Intel's position on the issue, nor am I authorized to speak on behalf of Intel on this matter. -- _______________________________________________ Openembedded-core mailing list Openembedded-core@lists.openembedded.org http://lists.openembedded.org/mailman/listinfo/openembedded-core