El 12/05/17 a las 10:49, Gonzalo Garramuño escribió:

I wonder if this is a known limitation of Nuke (strange) and how are people working around it or if there's some secret recipe to have it spit out a framesPerSecond attribute.

Thanks.


To answer my own question. Nuke uses the input/frame_rate attribute to control the FPS. If it is set (it is zero by default) then the EXR image saved will have a proper framesPerSecond rational attribute in it.

--
Gonzalo Garramuño


_______________________________________________
Openexr-devel mailing list
[email protected]
https://lists.nongnu.org/mailman/listinfo/openexr-devel

Reply via email to