As far as I know there is no backend that executes the actual CTL program
on the GPU.  The playexr viewer executes the CTL program on the CPU and
derives a 3D LUT from it. The LUT is then sent to the GPU and applied in
real time during image playback.


Bo Zhou wrote:
Hello folks,

Is there a project that to make a GPU-based CTL backend ? The current version of CTL seems a little older.

Thanks.




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