Hi, all:

1) I checked hdrread in Matlab 2010b, which seems to have ignored exposure
time, the code is as follows:

% The formula for transforming (Rm,Gm,Bm,E) into (Rw,Gw,Bw) is given by
> % ((Rm + 0.5) / 256) * 2^(E - 128)
> rgb = ((single(rgbe(:, 1:3)) + 0.5) ./ 256) .* ...
>       repmat(2 .^ (single(rgbe(:,4)) - 128), [1,3]);



2) However, what's suggested on softimage
http://softimage.wiki.softimage.com/index.php/Converting_Radiance_HDR_to_Float_RGB
 is:

> unsigned char hdr_r, hdr_g, hdr_b, hdr_e;
> // -- read hdr_r, hdr_g, hdr_b, hdr_e from the image as unsigned chars.
> // Convert the 8-bit HDR RGBE components to RGB float.
> float r, g, b, e;
>
> e = ldexp( 1.0f, hdr_e - (int)(128+8) );
> r = hdr_r * e;
> g = hdr_g * e;
> b = hdr_b * e;
>
> which seems to be a little bit different from the above. Still, it doesn't
consider the exposure time.


3) What's in FastHDR
http://code.google.com/p/realtimehdrimageprocessing/ considers
exposure time, but it's a bit more different from the above two decoding
methods:

> int ee = javaSignedByteToInt(e) - 128 + 8;
>
>      double f = Math.pow(2, ee) * WHITE_EFFICACY / exposure;
>
>
>>      rgb[0] = (double)(javaSignedByteToInt(r) * f);
>
>      rgb[1] = (double)(javaSignedByteToInt(g) * f);
>
>      rgb[2] = (double)(javaSignedByteToInt(b) * f);
>
>
in which

> javaSignedByteToInt(e) - 128

is just hdr_e because in Java, there is no "unsigned" staff.

Where is a documentation to standardize HDR decoding? Well, all the above 3
methods are more or less similar indeed.


Best Regards

-- 

Pei JIA

Email: [email protected]
cell:    +1 778-318-5816

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