On Mon, May 08, 2017 at 05:19:24PM -0400, Harry Putnam wrote:
> Gary Mills <gary_mi...@fastmail.fm> writes:
> 
> > I found a document on the web that actually explains what
> > ConstantDeceleration does.  It's this one:
> >
> >     https://www.x.org/wiki/Development/Documentation/PointerAcceleration/
> 
> Looking again now... I feel like Daffy Duck in a few minutes.
> 
> Here is an example from the choices under:
> 
>      AccelerationProfile [Integer]
> 
> And this is the one Labeled SIMPLE:
> 
>    * Transitions between accelerated/unaccelerated, but with a smooth
>      transition range. This has the fundamental problem of
>      accelerating on two niveaus, on which acceleration stays
>      independent of velocity. Traditionally the default however.
> 
> When I come out of the trance that kind of stuff puts me in.. I'll try
> to carry on... hehe.

Yes, I feel the same way.  That article seems to have been written by
someone who is too close to the code, and who knows all the
mathematics that's behind it.  Fortunately, ordinary people can skip
over the complex parts.

At least it does provide the names of the variables and possible
values for them.  That's really all that's needed to experiment
with some of the variables.


-- 
-Gary Mills-            -refurb-                -Winnipeg, Manitoba, Canada-

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