This is my preferred approach. There is no need for the vast bulk of the
work to be initiated within OpenJFX, and a third party project for touch
/ mobile devices, much like there are for JavaFX on the desktop, is the
natural starting place to explore ideas.

If I had unlimited time and resources, I would start up a ControlsFX
project for Android / iOS, but I just don't think I have the bandwidth
to do that along with everything else. Maybe that might change in the
future, but I encourage those with more time to consider a project (or
projects) of this nature.

-- Jonathan

On 10/12/2013 12:49 p.m., Scott Palmer wrote:
> Well there is the option of doing some sort of application support library
> in an external project first. Much like the ControlsFX stuff.
>
> If it works out, some aspects can be pulled into the JavaFX runtime at a
> later date.
>
> Scott
>

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