This is my preferred approach. There is no need for the vast bulk of the work to be initiated within OpenJFX, and a third party project for touch / mobile devices, much like there are for JavaFX on the desktop, is the natural starting place to explore ideas.
If I had unlimited time and resources, I would start up a ControlsFX project for Android / iOS, but I just don't think I have the bandwidth to do that along with everything else. Maybe that might change in the future, but I encourage those with more time to consider a project (or projects) of this nature. -- Jonathan On 10/12/2013 12:49 p.m., Scott Palmer wrote: > Well there is the option of doing some sort of application support library > in an external project first. Much like the ControlsFX stuff. > > If it works out, some aspects can be pulled into the JavaFX runtime at a > later date. > > Scott >