I understand that Canvas has to remain a node - but I think the basic problem 
could be fixed in a very backward compatible way:

> A future release could simply add a "CanvasImage" class which had a 
> GraphicsContext - then Canvas could remain, but simply embed a CanvasImage. 
> Though for practical purposes, I think most developers would simply use 
> CanvasImage with ImageView from then on.

jeff


On Apr 23, 2014, at 2:15 PM, Stephen F Northover <steve.x.northo...@oracle.com> 
wrote:

> I think a graphics context on a writable image would make more sense.  In any 
> case, Canvas is a Node and will remain one forever.
> 
> Steve
> 
> On 2014-04-22 6:15 PM, Jeff Martin wrote:
>> I have a case where I need to draw to a canvas and reuse it in multiple 
>> nodes. My non-optimal work-around is to take a snapshot and use that, but it 
>> makes me wonder if Canvas should have been an Image subclass or if 
>> WritableImage should get it's own getGraphicsContext() method.
>> 
>> jeff
> 

Reply via email to