Hi everybody,

Is there any further schedule for FX fully supporting VNC? Now I
really need input support :(

Best regards and thanks in advance!

2016-02-05 11:07 GMT-02:00 Daniel. <danielhi...@gmail.com>:
> Hi everybody,
>
> I've succesfully build and using framebuffer-vncserver. The only drawback is
> that it hasn't input support, but seeing the screen is already enough to me,
> here is it: https://github.com/ponty/framebuffer-vncserver
>
> If there is anybody using Yocto, you may find usefull this two recipes:
> https://gist.github.com/gkos/9ed87cad62d72c599761
>
> Cheers,
>
> 2016-01-20 16:28 GMT-02:00 Daniel. <danielhi...@gmail.com>:
>>
>> I've also tried running with these:
>>
>> -Dglass.platform=Monocle -Dmonocle.platform=VNC -Dprism.order=sw
>>
>> I can see the 5901 port in listening, can connect to it but got a
>> blackscreen. At the console I got this flood BufferOverflowException:,
>> any idea?
>>
>>
>> Here is the full line and first messages:
>> java -Dglass.platform=Monocle -Dmonocle.platform=VNC -Dprism.order=sw
>> -Dprism.verbose=true -Xms256m -Xmx256m -Duser.timezone=GMT
>> br.ind.csi.andon.ui.MainApp andon.ini
>> Prism pipeline init order: sw
>> Using native-based Pisces rasterizer
>> Using dirty region optimizations
>> Using system sized mask for primitives
>> Not forcing power of 2 sizes for textures
>> Using hardware CLAMP_TO_ZERO mode
>> Opting in for HiDPI pixel scaling
>> *** Fallback to Prism SW pipeline
>> Prism pipeline name = com.sun.prism.sw.SWPipeline
>> (X) Got class = class com.sun.prism.sw.SWPipeline
>> Initialized prism pipeline: com.sun.prism.sw.SWPipeline
>>  vsync: true vpipe: false
>> Loading Prism common native library ...
>>     succeeded.
>> Exception in thread "JavaFX Application Thread"
>> java.nio.BufferOverflowException
>>     at java.nio.IntBuffer.put(IntBuffer.java:769)
>>     at
>> com.sun.glass.ui.monocle.Framebuffer.composePixels(Framebuffer.java:168)
>>     at
>> com.sun.glass.ui.monocle.HeadlessScreen.uploadPixels(HeadlessScreen.java:118)
>>     at
>> com.sun.glass.ui.monocle.MonocleView._uploadPixels(MonocleView.java:95)
>>     at com.sun.glass.ui.View.uploadPixels(View.java:771)
>>     at
>> com.sun.prism.PresentableState.uploadPixels(PresentableState.java:295)
>>     at com.sun.javafx.tk.quantum.SceneState.access$001(SceneState.java:40)
>>     at
>> com.sun.javafx.tk.quantum.SceneState.lambda$uploadPixels$307(SceneState.java:123)
>>     at
>> com.sun.glass.ui.monocle.RunnableProcessor.runLoop(RunnableProcessor.java:92)
>>     at
>> com.sun.glass.ui.monocle.RunnableProcessor.run(RunnableProcessor.java:51)
>>     at java.lang.Thread.run(Thread.java:745)
>> java.nio.BufferOverflowException
>>     at java.nio.DirectIntBufferU.put(DirectIntBufferU.java:363)
>>     at
>> com.sun.javafx.tk.quantum.UploadingPainter.run(UploadingPainter.java:153)
>>     at
>> java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511)
>> ....
>>
>>
>>
>> Best regards,
>>
>> 2016-01-20 14:43 GMT-02:00 Daniel. <danielhi...@gmail.com>:
>> > Hi Dell, thanks for the reply
>> >
>> > I have both versions of libegl.so compiled and installed, the
>> > framebuffer variants are at /opt/VIVANTE-fb. When I run it with x11
>> > variants and run x11vnc I can connect to the vnc server, can see the
>> > application screen, but the inputs doesn't work. I've tested with:
>> >
>> > SERVER: x11vnc: 0.9.13 lastmod: 2011-08-10
>> > CLIENTS: Vinagre(3.19.2 @ linux) and UltraVNC(1.0.2 @ windows)
>> >
>> > I'll try to monitor X input events to see what is happening,
>> >
>> > Best regards,
>> >
>> > 2016-01-20 3:22 GMT-02:00 Dell Green <dell.gr...@ideaworks.co.uk>:
>> >>
>> >>
>> >> I am pretty sure that when i built an operating system for mx6 using
>> >> yocto project I had the option for it to spit out x11 versions of 
>> >> libegl.so
>> >> libs instead of framebuffer, although I was only interested in framebuffer
>> >> option.
>> >>
>> >> Dell Green
>> >> R&D Software Manager
>> >> t: (+44)203 668 9870
>> >>
>> >>
>> >>
>> >>
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>> >
>> >
>> >
>> > --
>> > "Do or do not. There is no try"
>> >   Yoda Master
>>
>>
>>
>> --
>> "Do or do not. There is no try"
>>   Yoda Master
>
>
>
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> --
> "Do or do not. There is no try"
>   Yoda Master



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