We are interested in knowing how and when you use the software pipe of
JavaFX on Mac. Can you please submit a bug report and provide those
information?
https://wiki.openjdk.java.net/display/OpenJFX/Submitting+a+Bug+Report
Thanks,
- Chien
On 4/14/2016 11:41 AM, Ali Ebrahimi wrote:
On macosx vm:
We running with software pipeline user get CGLCreateContext error: 10002 in
glass native code so this error causes empty window without any controls in
app window.
The following patch fixes this issue and I can run Ensemple8 application
successfully.
diff -r 3f15f2e59063
modules/graphics/src/main/native-glass/mac/GlassView3D.m
--- a/modules/graphics/src/main/native-glass/mac/GlassView3D.m Wed Apr 13
12:36:43 2016 -0700
+++ b/modules/graphics/src/main/native-glass/mac/GlassView3D.m Thu Apr 14
23:08:16 2016 +0430
@@ -93,9 +93,18 @@
};
GLint npix = 0;
CGLError err = CGLChoosePixelFormat(attributes, &pix, &npix);
- if (err != kCGLNoError)
+ if (pix == NULL)
{
- NSLog(@"CGLChoosePixelFormat error: %d", err);
+ const CGLPixelFormatAttribute attributes2[] =
+ {
+ kCGLPFAAllowOfflineRenderers,
+ (CGLPixelFormatAttribute)0
+ };
+ err = CGLChoosePixelFormat(attributes2, &pix, &npix);
+ if (err != kCGLNoError)
+ {
+ NSLog(@"CGLChoosePixelFormat error: %d", err);
+ }
}
}
return pix;