Hi Kevin,
As a long-time observer of the OpenJFX project, let me put all my chips
at this point on making builds more stable, bullet-proof, and automated,
and give equal weight making them so on Win10 and OS/X, specifically,
the same weight as is given to making building and developing on Linux
work well.
Over the last 3 or so years, on at least 3 separate occasions, I've
gotten a head of inspirational steam to try-out some new features (the
latest being using byte-code engineering to radically streamline
binding, rendering most of the current API obsolete, and hugely
improving performance). I then attempt to build the whole project from
sources (not always required, but essential when it is) on Win10, my
development platform of choice, and invariably get wound around the axel
of no-longer published VS tooling, missing binaries, and other
show-stopper glitches.
Like many potential contributors, I've got a day job, plus am trying to
launch a garage startup, so my time is a very scarce resource. I simply
don't have the extra cycles to troubleshoot highly convoluted builds (of
which OpenJFX is one of the worst I've seen), so my head of steam
bleeds-off for another year or so. Nor am I willing to switch to a
Linux development environment, remap my motor memory, take-on care and
feeding of another platform (Windows and OS/X suck enough time, and are
essential for my business). Every time I've hit this wall, I've puzzled
over how the team has tolerated the situation, and moved on.
So, to be redundant, all the other issues you've so cogently enumerated
pale in the face of development portability, starting with build
stability and cleanliness on widely-used platforms.
Thanks for considering the above input.
-rjs
On 2/1/18 3:26 PM, Kevin Rushforth wrote:
To: OpenJFX Developers
We are looking to grow the community of contributors to the OpenJFX
project, especially serious contributors who will stick around long
enough to become reviewers, to help us keep the platform vibrant. To
this end we are looking at ways to encourage more participation and
make it easier for interested folks to contribute.
We are specifically looking to discuss ideas around the following areas:
* Easing barriers to contribution (e.g., making JavaFX easier to
build, better documentation, making it easier to test changes)
* Code review policies
* API / feature review policies
* Code review tools (we currently use webrev, but that isn't set in
stone)
To keep this thread productive, the following are explicitly out of
scope:
* Discussion of specific features or bugs that you would like to
implement (or wish someone else would)
* Discussion about platform support
* Discussion about version control systems (e.g., hg versus git),
hosting of the OpenJFX repos and bug database (e.g., OpenJDK versus
github), etc...at least for now. We are aware of the potential
benefits of such changes, but we'd like to focus our efforts on
higher-leverage things we can do in the short term.
* Discussion about the requirement of a signed OCA to become a
contributor
* Off-topic or tangential commentary about OpenJFX that isn't directly
related to the topic at hand
As a starting point for discussion, here are some areas I think need
improvement; I'm sure there are others:
I. Helping contributors get started
It isn’t as easy to get started with OpenJFX as it should be. We want
to make it easier for potential OpenJFX contributors to get started.
Here are some ideas that I think might help:
* Improve the build instructions / Wiki (I made a first start, but
there is much more to be done)
* Make the build itself more resilient where possible, and provide
better error messages, specifically when dealing with native compilers
and libraries
* Add an option to skip building all native code and use prebuilt
binaries (like we do already for media and webkit); this is tracked by
JDK-8092279, but it hasn’t been looked at recently
* Make it easier to build / test your local OpenJFX build using an
OpenJDK build (currently the only way to do this is to build OpenJDK
locally, after using configure to point to your just-built javafx.*
modules).
* Provide step-by-step instructions for how to make a contribution,
including testing requirements; a lot of the pieces are there, but are
out of date or scattered in several places. As part of this, we could
have a section on how to contribute docs, samples or tests, since that
is often a good place to start.
* Provide a sandbox environment where contributors can discuss and
test ideas. For example, an OpenJFX mirror on github, potentially
connected to AdoptOpenJDK.
II. Code reviews and API reviews
Code reviews are important to maintain high-quality contributions, but
we recognize that not every type of change needs the same level of
review. Without lowering our standards of quality, we want to make it
easier to get low-impact changes (simple bug fixes) accepted.
There are three categories of changes, each of which might merit a
different review standard:
1. Low-impact bug fixes. These are typically isolated bug fixes with
little or no impact beyond fixing the bug in question; included in
this category are test fixes (including new tests) doc fixes, and
fixes to sample applications (including new samples).
2. Higher impact bug fixes or RFEs. These include changes to the
implementation that potentially have a performance or behavioral
impact, or are otherwise broad in scope. Some larger bug fixes will
fall into this category, as will fixes in high-risk areas (e.g., CSS).
3. New features / API additions. In addition to reviewing the
implementation, we will need a separate approval process for the new
API / feature (such as the CSR, which is what we use now, or a similar
process).
We take compatibility seriously, so anything that adds new API needs
to be done with an eye towards supporting it for at least 10 years. We
don't want to add new public API without that level of commitment.
Every new feature forecloses on alternate future features. Significant
effort must be taken to think about "if we did this, what could it
interact with in the future?" Also, anything with a large potential
impact on performance or behavioral compatibility needs to be looked
at carefully.
Put another way, we want to encourage thinking about new features or
new API in terms of a design / stewardship process; to think in terms
of questions like "what's the right thing for JavaFX in the next 10+
years" rather than "here's some code that solves my problem, please
take it".
As a stake in the ground, I might suggest the following:
* All changes need at least one reviewer other than the person making
the change who can evaluate the change for correctness and
consistency. For simple bug fixes, a single reviewer may be
sufficient. Of course, one of our big challenges in all this is: "how
do we grow more reviewers?", by which I mean "how do we facilitate
getting contributors with enough expertise in a given area to
eventually be able to effectively review contributions from others?"
* We need clear criteria for the other two categories that balance
process efficiency with the desire to maintain compatibility and
stability. API changes need to be approved by a lead. My thought is to
combine the last two into a single category for purposes of reviewing
the implementation. Anything that affects public API or behavioral
compatibility will require CSR or similar approval, over and above the
implementation review, which seems sufficient.
* I recommend that we formalize the concept of reviewers, using the
OpenJDK Reviewer role for the Project. We might also consider if we
want to make any changes to the criteria used by the JDK Project for
becoming an OpenJFX Project Author, Committer, and Reviewer. The
OpenJDK bylaws allow projects a fair degree of latitude to define
these criteria, so we might consider making some modifications. For
example, we might make it somewhat easier for a Contributor to become
an Author, or for a Committer to become a Reviewer. I have some
thoughts on this, but want to hear from others first.
I look forward to feedback on this proposal, and hope it will spark a
productive discussion.
-- Kevin Rushforth, OpenJFX Project Lead