On 9/19/18 10:27 AM, Kevin Rushforth wrote:
JavaFX does not use exclusive full-screen mode. It simulates full
screen by using an undecorated window that is exactly the size of the
screen. This means that pop-ups, such as those used by ComboBox and
content menus, will continue to work (they use separate windows).
-- Kevin
Well, that kind of stinks.
Regarding the bug itself, I've figured out that it's a GTK3 bug as
hinted on the bug report[1]. Switching to GTK2 via the suggested
argument fixes the bug for me.
BTW, have you had a chance to read the other email I sent about the zip
file causing a bugged JDK?
[1] https://bugs.java.com/bugdatabase/view_bug.do?bug_id=JDK-8211007
On 9/19/2018 7:52 AM, Ty Young wrote:
On 9/19/18 8:01 AM, Kevin Rushforth wrote:
Thanks for reporting the issue. I see it in the bug system, and it
should be transferred to the JDK project in JBS in a day or so.
I'm not sure I understand your question:
> (While i'm at it, does JavaFX *always* render the desktop even if
a JavaFX application is fullscreen?)
What do you mean by "render the desktop" ?
-- Kevin
Typically when a game(or potentially any 3d application) is
fullscreen, that game(or 3d application) has exclusive control and
desktop elements(the desktop environment and the windows within) are
no longer rendered. As a result, frame rate is increased, latency is
reduced, and stuttering/jittering are reduced or non existent.
However, it's possible to "fake" fullscreen by using borderless
windowed mode which does not provide the performance benefits of
fullscreen while being 'fullscreen".
Basically what I'm asking is: Does JavaFX just disable window
decorations(title bar/resize borders) and overlays the application
over the OS's desktop or is it *truly* fullscreen?
On 9/18/2018 7:11 PM, Ty Young wrote:
Bug review ID: 9057302.
TavleView's setMouseTransparent no longer makes mouse events(like
clicking) transparent for that TableView when set to true in JavaFX
11. In Oracle 9 and 10 it did, however. I vaguely remember
compiling OpenJDK 10 with JavaFX integrated and had the same issue
even though Oracle 10 did not have the bug.
I personally use this to create an On Screen Display for displaying
some GPU information while playing games in Linux(Yes, I know it's
incredibly bad to do that since the desktop is still being
rendered). Because of this bug, in-game menus cannot be clicked if
they are in the top left corner(where the window is) as the mouse
transparent method is no longer working.
(While i'm at it, does JavaFX *always* render the desktop even if a
JavaFX application is fullscreen?)