Hi everyone. This problem might have been discussed numerous times, and has been held off for quite a while.
Although we are starting to see lighting improvements added to JavaFX, I feel that it's necessary for JavaFX to have some kind of custom shader pipeline. However, nobody has gotten around to doing it, so I thought that I could lend a hand. Before I get into things, I would like to know how and what I can contribute. The questions are at the bottom of the email. Thanks! - jgcodes Questions: - Can high school students sign the OCA? (I saw the job title field on the form and wasn't so sure I was legally allowed to sign it) - When I implement the shader API, should it use some kind of GLSL mapping, or should I try to extend JSL to work in 3D? - Should I have sent this email to another mailing list?