On Wed, 23 Nov 2022 19:26:18 GMT, Andy Goryachev <[email protected]> wrote:
>> This PR fixes a bug where multi-level focus is not correctly preserved.
>> The original implementation incorrectly assumed that there can only be a
>> single focused node in the scene graph, which is not the case when a branch
>> of the scene graph is presented by a `PopupWindow`. More specifically, when
>> a focused node was removed from the scene graph, the focus flags of all
>> parents were incorrectly cleared. The correct implementation only clears the
>> `focusWithin` flag of parents (but not `focused` or `focusVisible`), and
>> stops when another focused node is encountered along the way.
>
> modules/javafx.graphics/src/main/java/javafx/scene/Node.java line 8196:
>
>> 8194: if (oldParent != null && focusWithin.get()) {
>> 8195: Node node = oldParent;
>> 8196: while (node != null && !node.focused.get()) {
>
> is there a reason not to use isFocused() ?
In this area of the code, the eagerly initialized fields `focused`,
`focusVisible` and `focusWithin` are used directly. Other than that, there's no
reason. If you prefer the convenience getters, I can change it.
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PR: https://git.openjdk.org/jfx/pull/956