On 2023-06-22T06:56:48 -0300
Thiago Milczarek Sayão <thiago.sa...@gmail.com> wrote:

> Hi,
> 
> Just curiosity. Would a Vulkan implementation offer any improvement over
> OpenGL in the case of JavaFX?
> 
> I see that GTK has a Vulkan pipeline.
> 
> Wayland too, it feels so fast and fluid.
> 
> And why metal and not Vulkan since it's cross platform and metal isn't?
> 
> Warning: It may be a stupid question. :)

I second, third, and fourth this.

I really don't know why any project is pursuing anything other than a
Vulkan backend for rendering; the tools are better, the API is not
utterly error-prone like OpenGL, and it works on every platform
(assuming the presence of MoltenVK for Apple's walled garden).

-- 
Mark Raynsford | https://www.io7m.com

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