On 2023-06-22T06:56:48 -0300 Thiago Milczarek Sayão <thiago.sa...@gmail.com> wrote:
> Hi, > > Just curiosity. Would a Vulkan implementation offer any improvement over > OpenGL in the case of JavaFX? > > I see that GTK has a Vulkan pipeline. > > Wayland too, it feels so fast and fluid. > > And why metal and not Vulkan since it's cross platform and metal isn't? > > Warning: It may be a stupid question. :) I second, third, and fourth this. I really don't know why any project is pursuing anything other than a Vulkan backend for rendering; the tools are better, the API is not utterly error-prone like OpenGL, and it works on every platform (assuming the presence of MoltenVK for Apple's walled garden). -- Mark Raynsford | https://www.io7m.com
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