On Wed, 8 Nov 2023 22:30:34 GMT, Nir Lisker <nlis...@openjdk.org> wrote:
> Moves the filter setting of the samplers from the device parameters > configuration to the use-site, allowing for dynamic changes in the sampler. > This PR does internal plumbing work only to bring it close to the ES2 > pipeline. A followup PR will create the public API. > > Summary of the changes: > * Created a new (internal for now) `TextureData` object that is intended to > contain all the data of texture (map) of `PhongMaterial`, such as filters, > addressing, wrapping mode, mipmaps etc. **This PR deals only with filters** > as a starting point, more settings can be added later. > * Creates an update mechanism from the Java side material to the native D3D > layer. The public API `PhoneMaterial` is *not* changed yet. The peer > `NGPhongMaterial` is configured to receive update from the public > `PhongMaterial` when the public API is created via new > `ObjectProperty<TextureData>` properties. > * Small refactoring in the D3D layer with a new map types enum to control the > texture settings more easily. > > The JBS issue lists some regressions in a comment, but I couldn't reproduce > them. It looks like the sampler settings needed to be added anywhere, and > that was the easiest to do at the time. Now they were just moved. This pull request has been closed without being integrated. ------------- PR: https://git.openjdk.org/jfx/pull/1281