On Wed, 8 Nov 2023 22:30:34 GMT, Nir Lisker <nlis...@openjdk.org> wrote:

> Moves the filter setting of the samplers from the device parameters 
> configuration to the use-site, allowing for dynamic changes in the sampler. 
> This PR does internal plumbing work only to bring it close to the ES2 
> pipeline. A followup PR will create the public API.
> 
> Summary of the changes:
> * Created a new (internal for now) `TextureData` object that is intended to 
> contain all the data of texture (map) of `PhongMaterial`, such as filters, 
> addressing, wrapping mode, mipmaps etc. **This PR deals only with filters** 
> as a starting point, more settings can be added later.
> * Creates an update mechanism from the Java side material to the native D3D 
> layer. The public API `PhoneMaterial` is *not* changed yet. The peer 
> `NGPhongMaterial` is configured to receive update from the public 
> `PhongMaterial` when the public API is created via new 
> `ObjectProperty<TextureData>` properties.
> * Small refactoring in the D3D layer with a new map types enum to control the 
> texture settings more easily.
> 
> The JBS issue lists some regressions in a comment, but I couldn't reproduce 
> them. It looks like the sampler settings needed to be added anywhere, and 
> that was the easiest to do at the time. Now they were just moved.

This pull request has been closed without being integrated.

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PR: https://git.openjdk.org/jfx/pull/1281

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