Hello openjfx-dev, The third Early Access(EA) build of JavaFX with the Windows Direct3D 12 rendering pipeline is now available at: https://jdk.java.net/javafxdirect3d12/
Please test this bundle and share your feedback by: - emailing [email protected] or - reporting issues via JBS[https://bugs.openjdk.org/] or at https://bugreport.java.com This is the third EA release. After second EA release and feedback we got from you all regarding the backend's performance (thanks once again!) we had to rework some parts of the backend to let it better utilize multi-core machines. We would like to test these changes with your help for any potential functional regressions. Known issues and pending tasks are captured on JBS and can be accessed using the filter provided on the Direct3D 12 EA page [https://jdk.java.net/javafxdirect3d12/]. Before reporting a new bug, please review the existing issues to avoid duplicates. Important Notes: 1. This is a Windows-specific feature, so only a Windows-specific bundle is provided. 2. The default rendering pipeline is set to d3d12. Use "-Dprism.order=d3d" or "-Dprism.order=sw" to select one of the other pipelines for comparison testing. 3. It is recommended to use JDK 26 or later. 4. At this stage D3D12 backend is feature-complete and went through more optimization work, including improvements for multi-core systems. While there should be some performance improvements compared to EA2, we are still tracking down and addressing all potential problems. 5. Issue behavior may vary across different hardware, so please provide detailed information, such as the output of "java -Dprism.verbose=true" or used hardware, when reporting or discussing issues. 6. Refer: Run HelloWorld using JavaFX SDK [https://openjfx.io/openjfx-docs/#install-javafx] We look forward to your feedback. Regards, Lukasz
