On Tue, 4 Aug 2026 19:53:31 GMT, Andy Goryachev <[email protected]> wrote:
>> This PR shows how virtual layouts could be implemented, as discussed on the >> mailinglist: >> https://mail.openjdk.org/archives/list/[email protected]/thread/PLNSQ3ZI63AVKEFKNT5GT6WHAD2GYMPC/ >> >> It would work by making new non-Node containers called Layouts which can >> contain a mix of either Nodes or other Layouts. Allowing Layouts to nest >> makes it possible to create a substructure similar to how nesting >> StackPane/HBox/VBox etc works today. An example is a simple control that has >> a graphic with a title and subtitle stacked vertically next to it: >> >> >> +-------------+-----------------------------------------+ >> | | | >> | | Title | >> | | | >> | Graphic +-----------------------------------------+ >> | | | >> | | Subtitle | >> | | | >> +-------------+-----------------------------------------+ >> >> For a control to model this, it would need a VBox containing the Title and >> Subtitle, and an HBox containing the Graphic and the VBox. The two >> containers are heavy-weight Nodes and this incurs sufficiently large memory >> and performance penalties that most standard JavaFX controls will opt to >> instead roll their own layout code to avoid paying the cost for these. >> >> With virtual layouts, the control could make use of non-Node containers. The >> control would add its three children (Graphic, Title and Subtitle) as direct >> children for display in the scene graph, but would offload their positioning >> to a virtual layout. This roughly looks like this: >> >> >> public class TitledGraphic extends Region { >> private final HBoxLayout root; >> >> public TitledGraphic(Node graphic, String titleText, String >> subtitleText) { >> // Flat scene graph: >> getChildren().addAll(graphic, title, subtitle); >> >> // Create virtual layout: >> root = HBoxLayout.of(graphic, VBoxLayout.of(title, subtitle)); >> } >> >> @Override >> protected void layoutChildren() { >> root.resizeRelocate(0, 0, getWidth(), getHeight()); >> } >> >> @Override protected double computeMinWidth(double height) { return >> root.minWidth(height); } >> @Override protected double computeMinHeight(double width) { return >> root.minHeight(width); }... > > modules/javafx.graphics/src/main/java/com/sun/javafx/scene/layout/Snapper.java > line 42: > >> 40: * A default snapper for 1.0 scaling. >> 41: */ >> 42: static final Snapper DEFAULT = new Snapper() { > > DEFAULT might be too generic. IDENTITY_SNAPPED or something like that? Yeah, maybe just `IDENTITY` or `SCALE_1X` or `UNIT_SCALE` ------------- PR Review Comment: https://git.openjdk.org/jfx/pull/2241#discussion_r3717736475
