On Wed, 5 Aug 2026 09:55:45 GMT, Jayathirth D V <[email protected]> wrote:
> If a 3D Mesh is updated with different Vertices/Indices, Metal pipeline is > creating a new Vertex/Index MTLBuffer without releasing the old Buffer. > Running the sample program in JBS reveals that memory footprint increases to > ~300MB from the initial ~120MB after running for 30 minutes. Releasing the > MTLBuffer resolves this memory leak issue. > > Functional and Performance testing is green with this change. Refer to JBS > comments for in depth details of testing. We can't reliably measure the > increase/decrease in memory footprint for this leak, so there is no > regression test. > > I have also cleared the unused multi buffer logic for these Vertex/Index data. > > --------- > - [x] I confirm that I make this contribution in accordance with the [OpenJDK > Interim AI Policy](https://openjdk.org/legal/ai). This pull request has now been integrated. Changeset: f7948897 Author: Jayathirth D V <[email protected]> URL: https://git.openjdk.org/jfx/commit/f7948897401f1a83bf8b0597d1e9f101504ed89e Stats: 41 lines in 4 files changed: 0 ins; 17 del; 24 mod 8389127: Native memory leak in macOS Metal 3D mesh rendering Reviewed-by: aghaisas, arapte ------------- PR: https://git.openjdk.org/jfx/pull/2243
