Actually, I tried isolating the other Layers and benchmarking again. It turns out the 1st Layer (Areas) I tried is the most complex which is why the response time was roughly the same. I tried a Boundary layer and render time was about 2 seconds.
Jason On Wed, Jan 11, 2012 at 10:44 AM, Jason Lee <[email protected]> wrote: > Hi, > I have mod_tile running on a dedicated Linux server (Ubuntu 11.04, 24GB > RAM, 8 virtual QuadCore i7 processors) and generating some custom maps. I > am using ab (Apache Bench) to benchmark its performance when rendering new > tiles (at zooms 17-18, 1 concurrent x 1 run, clearing cache each time) and > getting time around 10,000 ms (10 secs) per tile. Thereafter it is very > quick (100ms) because it is cached. > > Ten seconds does sound quite slow and I was wondering what can be done to > improve it. Just out of curiosity, I tried disabling all the 7 Layers > except for 1 Layer in the Mapnik stylesheet, so the rendering requires a > lot less db querying and map rendering - but I'm still getting 10 seconds > performance. This would suggest that the performance bottleneck is not > related to the mapnik backend. > > I've also played around with increasing the NUM_THREADS=3 to 32 in the > renderd.conf, but still no significant performance improvement when > rendering a fresh tile. Any ideas or pointers would be welcome. Thanks > > Jason >
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