On Tuesday, June 12 2012, Javier Mr wrote: > i also think this is very interesting. However, and without having a > look to the code or how the integration is made, i don't think the > Globe should be a base layer. Instaead i concept like 'model' would be > better (in my opinion). A Map would then have a model (2D or 3D) and > then base layers and overlays. This way viewing the globe onr could > change base layer and overlays the same way now is made in 2D. > > But again i haven't look in depth at it, so i migth be saying > something wich makes no sense.
Hi Javi, Yes that does make more sense than base layers. So I guess what I want is a way to easily switch it on and off. For my hypothetical app, the user would mostly work in 2D layers and the 3D mode would be a gimmick so the user might more easily overlook other deficiencies in the app. I wouldn't want webgl all the time because it seems to run at 30fps and turns on my cooling fan. I would have 3 base layers -- streets, aerial, bing aeriel. Then I would put a hook in my LayerSwitcher so that when switching to the 3rd layer it changes to the 3D 'model'. Cheers, Rodney _______________________________________________ Dev mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/openlayers-dev
