Hello,

Say I'm loading/drawing a polygon layer from a KML layer in OpenLayers.  Now
I want to loop through each feature and set its scale to a random number (.5
- 1.5).

As far as I know, the OpenLayers.Control.TransformFeature control is the
only way to do this.  But 1) it involves rotation symbolizers and box
symbolizers and 2) seems needlessly complicated.  I don't know much SVG, but
it'd be nice to just be able to loop through all features and set feature
scales at will.

Perhaps I'm missing an easy way to do this?

Thanks!

Zach
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