I am trying to create a button that allows a user to undo or cancel a current
sketch using a DrawFeature control with OpenLayers.Handler.Path and
OpenLayers.Handler.Polygon
If there are >= 2 points, then the button should call control.undo(), but if
only 1 point, then it should call control.cancel()
Here is some code for setting up a polygon layer epolys:
dpoly: new
OpenLayers.Control.DrawFeature(epolys,OpenLayers.Handler.Polygon,{id:
'ctrldraw'})
here is one for a line layer elines:
dline: new OpenLayers.Control.DrawFeature(elines,OpenLayers.Handler.Path,{id:
'ctrldraw'})
Here is my undo code:
function undoFunc() {
//undo when digitising new features
var drawctrls = map.getControlsBy("id", "ctrldraw");
for (var i = 0; i < drawctrls.length; i++){
ctrl = drawctrls[i];
if (ctrl.active) {
ctrl.undo();
}
}
}
At the moment it just calls undo() but can't completely cancel().
Thanks,
Robert
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