With this patch the issue of the noisy clicks seems to be
alleviated. We ignore the first two points. If a click has less
than 3 points we ignore it.

On a normal click (I mean with at least 3 points) this patch
will delay the first DOWN event by 20 milliseconds.

I'm looking for a better solution but this one works and it should
make the driver more usable.

Signed-off-by: Nelson Castillo <[EMAIL PROTECTED]>
---

 drivers/input/touchscreen/s3c2410_ts.c |   10 +++++++++-
 1 files changed, 9 insertions(+), 1 deletions(-)

diff --git a/drivers/input/touchscreen/s3c2410_ts.c 
b/drivers/input/touchscreen/s3c2410_ts.c
index 9904088..5a31c4f 100644
--- a/drivers/input/touchscreen/s3c2410_ts.c
+++ b/drivers/input/touchscreen/s3c2410_ts.c
@@ -189,6 +189,7 @@ static void event_send_timer_f(unsigned long data)
        static unsigned long running;
        static int noop_counter;
        int event_type;
+       static unsigned n_points;
 
        if (unlikely(test_and_set_bit(0, &running))) {
                mod_timer(&event_send_timer,
@@ -224,6 +225,9 @@ static void event_send_timer_f(unsigned long data)
                                     != sizeof(int) * 2))
                                goto ts_exit_error;
 
+                       if (n_points++ < 2)
+                               break;
+
                        if (ts.state == TS_STATE_PRESSED_PENDING)
                                ts_input_report(IE_DOWN, buf);
                        else
@@ -246,8 +250,12 @@ static void event_send_timer_f(unsigned long data)
                        /* We delay the UP event for a
                         * while to avoid jitter. If we get a DOWN
                         * event we do not send it. */
-                       ts_input_report(IE_UP, NULL);
+
+                       if (n_points > 2)
+                               ts_input_report(IE_UP, NULL);
+
                        ts.state = TS_STATE_STANDBY;
+                       n_points = 0;
 
                        if (ts.tsf[0])
                                (ts.tsf[0]->api->clear)(ts.tsf[0]);


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