Andy Green wrote: > Maybe if you have some time, it's worth trying say 750ms.
I think it would be good to determine the exact time this takes and by how much it varies. E.g., if the real time is 950+/-100ms, we'll still get intermittent problems. That should be easy to do with a scope and access to the firmware sources. (Hi, Dieter ! :-) > At least we can control that delay in one place now and there is no need > for arbitrary sleeps in the initscripts. GTA03 should also be like that. Yes, if it covers the dead time, that's an improvement. - Werner
