Andy Green wrote:
> Maybe if you have some time, it's worth trying say 750ms.

I think it would be good to determine the exact time this takes
and by how much it varies. E.g., if the real time is 950+/-100ms,
we'll still get intermittent problems.

That should be easy to do with a scope and access to the firmware
sources. (Hi, Dieter ! :-)

> At least we can control that delay in one place now and there is no need
> for arbitrary sleeps in the initscripts.  GTA03 should also be like that.

Yes, if it covers the dead time, that's an improvement.

- Werner

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