The other things to do is... When you have a patch... open an enhancement
bug and attach the patch to it.  Include in the enhancement bug details
about what problem you are solving and why, and how your patch solves the
problem.  Also, include the revision and branch that your patch should be
applied to.
Matt Brozowski

On Thu, Jul 16, 2009 at 1:27 AM, Steve Hillier <keyh...@gmail.com> wrote:

>  Thanks.
>
> I'm still flushing out my prototype but so far, it's only required changes
> to 4 source files (although I'm sure that will change as I go).  I don't
> expect my patch to be too huge - this is simply composite data type support
> for the JMX collector.
>
> I'll request further guidance on tracking my changes in a branch as the
> prototype develops.
>
> regards,
> Steve.
>
>  *From:* David Hustace <da...@opennms.com>
> *Sent:* Tuesday, July 14, 2009 11:58 PM
> *To:* OpenNMS Code Development and Bugs<opennms-devel@lists.sourceforge.net>
> *Subject:* Re: [opennms-devel] patch submission guidelines?
>
>
>  On Jul 1, 2009, at 10:08 AM, Steve Hillier wrote:
>
>  Is there a current standard or guideline on patch development &
> submission for the project. Can anyone direct me?
>
>
> Search for branch management in the wiki.  We can create a feature branch if 
> it is something that does provide a considerable amount changes to the code.  
> This way you/we can track trunk in
> the branch with svnmerge and make merging back to trunk more feasible.
>
>
>               David Hustace
> President
> The OpenNMS Group, Inc.
>
>  "Every program attempts to expand until it can read mail. Those programs
> which cannot so expand are replaced by ones which can."
>
> http://www.jwz.org/
>
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