On 2010-11-13 16:47, Øyvind Harboe wrote:
Is it conceivable that this would address the block flash programming problems I saw the other day and you were not able to reproduce?
Rather not... The mechanics of this algorithm are exactly the same - I've just shortened the inner write loop (no need to load addresses of registers again), and used offset ldr to use only one literal address (FLASH struct) instead of two (CR and SR).
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