On Tue, 11 May 2004, Jan Wurster wrote:

> Tobias Berghoff wrote:
> > Has anyone done any work on a loader for X3D files? I'm specificly looking 
> > for code that loads X3D ShaderAppearance nodes.
> 
>   I've written a basic loader (import/export) based on X3DToolkit 
> (http://artis.imag.fr/Members/Yannick.Legoc/X3D/). It's currently only 
> handling standard geometry / materials, so no support for 
> ShaderAppearance (which to my knowledge still is in proposal state) - 
> X3DToolkit doesn't implement it either, so adding support would be kind 
> of a challenge :)
> 
>   The existing code has been developed for the RealReflect project 
> (http://www.realreflect.org) - if you're interested I can send you a 
> package that should build within a current dailybuild.

Thanks for the offer, but my task is to add a ShaderAppearance-like node 
to VRML97 and thus to the OpenSG VRML97-loader.

Tobias



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