Hi! I have a couple of pngs which store a texture and its mip levels. Is there a way to read these into an Image directly, or do I have to read the images in myself and combine them into a format, where Image::set can extract the mipmaps (ad described in the docs)?
Something like combining serveral Image objects into a single Image would be nice. Tobias ------------------------------------------------------- This SF.Net email sponsored by Black Hat Briefings & Training. Attend Black Hat Briefings & Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
