Hi Désirée,
Désirée Görrisen wrote:
Hi,
another question concerning the drawPrimitives method...
Is it possible to find out the camera positions from inside this method?
yes, the drawPrimitives method gets a DrawActionBase * as parameter,
which will give you the Camera, Viewport and Window.
You can look at Source/System/NodeCores/Drawables/Misc/OSGSlices.cpp for
an example (to get the Camera you do not have to cast to RenderAction).
Hope it helps,
Carsten
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