Hi Davide,

On Tue, 2004-09-28 at 10:21, Enrico Borrione wrote:
> hi dirk, 
> i am Davide with another mail add.
> this is my code:

the interesting part is higher up, when you configure GLUT. Do you have
GLUT_STEREO in the options to glutInitDisplayMode? Do you get a
stereo-capable window (glGetBooleanv(GL_STEREO, &haveStereo); gives you
true)?

        Dirk






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