Hi all, while giving a look to the latest OSG-cvs (actually the latest *two* cvses :) ), i noticed some new files all derived from OSGShaderParameterBase.cpp. Since I am working with GLShadingLanguage, i was quite interested, so now these are my questions: 1) do these classes work with GLSL or with the former assmbly shaders? 2) how do i use them? Are there any example files on this topic, or even simply some documentation?
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