Hi all,
while giving a look to the latest OSG-cvs (actually the latest *two*
cvses :) ), i noticed some new files all derived from
OSGShaderParameterBase.cpp. Since I am working with GLShadingLanguage,
i was quite interested, so now these are my questions:
1) do these classes work with GLSL or with the former assmbly shaders?
2) how do i use them? Are there any example files on this topic, or even
simply some documentation?

thank you
enrico



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