Hi, On Sat, 2005-01-08 at 01:01, Dirk Reiners wrote: > Hi Andreas, > > On Thu, 2005-01-06 at 07:38, Andreas Zieringer wrote: > > Hi Patrick, > > > > you can't destroy Lock objects, but if you use the code below it is not > > necessary to destroy the objects. > > Hm, that sounds like a cop-out. ;) > > Gerrit, is there a reason Locks can't be destroyed? There is a shutdown > method that apparently does destroy them, but it's not public.
OSG::subRefP(pLock); should do the trick. regards, gerrit ------------------------------------------------------- The SF.Net email is sponsored by: Beat the post-holiday blues Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek. It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
