Hi,

On Sat, 2005-01-08 at 01:01, Dirk Reiners wrote:
>       Hi Andreas,
> 
> On Thu, 2005-01-06 at 07:38, Andreas Zieringer wrote:
> > Hi Patrick,
> > 
> > you can't destroy Lock objects, but if you use the code below it is not 
> > necessary to destroy the objects.
> 
> Hm, that sounds like a cop-out. ;)
> 
> Gerrit, is there a reason Locks can't be destroyed? There is a shutdown
> method that apparently does destroy them, but it's not public.

OSG::subRefP(pLock); should do the trick.

regards,
  gerrit





-------------------------------------------------------
The SF.Net email is sponsored by: Beat the post-holiday blues
Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek.
It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to