Hi Toni,
On Fri, 2005-05-27 at 15:03 +0200, Antonio Bleile wrote:
> Hi Gerrit,
>
> next problem, the qt part: I found a qt-win-3.1.0-Beta-1
> somewhere on the web an installed it. Moc is setup
> correctly in VS.NET, but I get lots of compilation
> errors regarding my qt-headers. In your README you
> write "there is a good chance that you have to patch
> the qt headers in order to get it working, just move
> the function definition into the class definition". Can
> you please be more precise on that, I have no clue what
> you mean. Remove the inlines?
There used to be a bug in an older QT version that tripped up some older
compilers. It was easy to fix, but it shouldn't hit you with VS.Net.
3.1.0 beta sounds pretty old, so it might just be broken.
Do you have to use QT? Just use another, free GUI toolkit. It's pretty
easy to integrate OpenSG into whatever GUI system you have as long as it
supports OpenGL.
> Can you perhaps put a
> pathched qt version on your server?
QT Win is not Open Source but a commercial product, so we can't do that.
They are planning to release an Open Source version of QT 4, so once
that happens we might be able to include QT.
> A suggestion: Put a version of all the prerequisites
> on your server for all (or most) system configurations
> (although the libs might be outdated, doesn’t matter). I spent
> 1+ day in searching versions, downloading libs etc. As an
> example look at subversion, when I once had to install subversion for
> RedHat 8 I was very grateful as I discovered that they had put all the
> depending rpms on the same ftp directory ... Or at least provide
> links? Does it make sense?
We have most of the prerequisites in CVS (dist/win/supportlibs.zip).
They are also part of all the binary distributions. The reason you had
to change some lib names is that we're not using the cygwin versions of
the libs but the native Windows versions.
Hope it helps
Dirk
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