I have been using the OpenSG Text classes today (TextTXFFace) and I have
noticed a couple of things.
When calling the face layout method and then calling the fillGeo method....
- The maxExtend parameter of the text layout params seems to be
ignored. Is this a known issue?
- The length parameter for a line doesn't scale as I would expect from
reading the VRML spec. It does scale on screen string to take up less
space, but it does not compress the characters/glyphs themselves for
rendering. Instead it stacks the letter up on top of each other which
doesn't look very good IMHO. Would it be possible to just scale the text?
I can take a look at these issues myself, but before I do I wanted to
know if things work this way on purpose.
-Allen
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