This may be slightly off topic, but....

I use VRED to preview/review/check geometry that I dump out of OpenSG applications. In the latest version of VRED there is a feature where upon load it detects corrupted/invalid geometry and removes that geometry. This is nice, but unfortunately it is finding the some of my geometry is corrupted and I don't know where to start to track it down. I tried using the verify geo operation from OpenSG, but it doesn't find any problems.

Does anyone know the algorithm VRED is using to check for corruption and if so any ideas how I could duplicate it in OpenSG to find the bad geometry myself (probably through a debugger)?

Thanks,
Allen


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