Hello Dirk
On Tuesday 12 July 2005 17:36, Dirk Reiners wrote:
>       Hi Marcus,
> On Tue, 2005-07-12 at 09:55 +0200, Marcus Lindblom wrote:
> > Sure. Sorry for causing some ruckus. I just got a bit worried about
> > to the long-term effects (w.r.t. future developments of OpenSG) by
> > this change.
>
> No problem, concerns are always welcome. We always want to make
> things better, but without knowing what people do and how they're
> using the system we can't know if a change would be problematic for
> some of you.
>
> BTW, I checked in the change and a test program.

I think both cases would be interesting:

- A MaterialGroup that totally overrides standard materials (e.g. shadow 
rendering pass)

- As well as some kind of combination, e.g. a MergeMaterialGroup at the 
top switching on wireframe rendering, backface culling, whatever

my 2 cents

Matthias


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