Hi,
In my cluster application, I want to display some geometric objects, I
made thus a scene graph :) .
But I also want to put an image in the Depth Buffer. I want to directly
write in the Depth Buffer before (or after, or during ) displaying my
other objects.
Is-it possible ?
How can I do it ??
Thanks,
Michael
PS: thanks for the last question : Texture on a deformable quad. I see
now the problem. Indeed, I can't change the angles of the edges.
Perhaps I have a solution with the depth buffer .... (Depending your
answer at this question :) )
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