Hi,

In my cluster application, I want to display some geometric objects, I made thus a scene graph :) . But I also want to put an image in the Depth Buffer. I want to directly write in the Depth Buffer before (or after, or during ) displaying my other objects.
Is-it possible ?
How can I do it ??

Thanks,
Michael

PS: thanks for the last question : Texture on a deformable quad. I see now the problem. Indeed, I can't change the angles of the edges. Perhaps I have a solution with the depth buffer .... (Depending your answer at this question :) )


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