Hi Antonio,
create a node with a billboard core and add a node with a geometry core
as a child.
Andreas
Hi,
I want to do a very basic thing: Display a
billboard in my scene (a textured plane always perpendicular
to the viewing ray). Should I generate a quad with
makePlane(...) and as node core I use a billboard instance
instead of a transformation node?
Is this the intended usage? Couldn’t find any example,
code snippet very appreciated :-)
Regards,
Toni
--
Ing. Antonio Bleile
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