Xavier Larrode a écrit :
Dirk Reiners a écrit :
Hi Xavier,
On Thu, 2005-09-08 at 17:03 +0200, Xavier Larrode wrote:
Hello all,
Like on OpenGL i would like a picking wich can give me a list of all
objects behind my mouse and not only the nearest.
Yeah, the current IntersectAction doesn't support that. If you really
want it you would have to derive from it and change the way
intersections are recorded.
Actually the IntersecAction::create is static and not virtual and the
constructor is protected.
So if i do a MultiIntersecAction::create() the call of overloaded
`create()' is ambiguous
And something static can't be virtual...
So i'm forced to do a create2 wich is not so nice... but i don't see
other solution.
Xavier
oups it's not ambiguous ;)
sorry
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