Hello Patrik,

that sounds really terrific. Without giving it a try, a short question: 
Can everything be saved to disk and loaded back again ?

Regards

Matthias

On Saturday 24 September 2005 00:08, Patrick Hartling wrote:
> I have done some more work on the new attachment type that I
> submitted for review earlier this week. The changes are as follows:
>
>    * Added another attribute map attachment type that maps
> std::string to OSG::FieldContainerPtr (inspired by Marcus' comment
> and input from Allen Bierbaum and Dirk)
>    * Reduced the number of free functions to two, both of which are
> used for easy retrieval of the attribute map attachment from an
> attachment container
>    * Fixed the visibility to be external so that the attribute maps
> will be shared on a cluster and serialized correctly (thanks to Dirk
> for the clarification on that detail)
>    * Added a public override of the const version of getKeys() so
> that user code can get read-only access to the keys in the attribute
> map
>
> The first of those is probably the Big New Thing. The test program
> for that code (testFCPtrAttributeMap.cpp) shows how a variety of
> field containers can be stored in a single attribute map. For
> example:
>
>     OSG::beginEditCP(attr_map);
>         (*attr_map)["transform attribute"] =
> OSG::Transform::create(); (*attr_map)["geometry attribute"] =
> OSG::Geometry::create(); (*attr_map)["material attribute"] =
> OSG::SimpleMaterial::create(); OSG::endEditCP(attr_map);
>
> Comments or suggestions?
>
>  -Patrick


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