Hi Mathieu,
many thanks for the contribution I added it to the cvs.
Andreas
Hi all,
I made a slight change in VRMLWriteAction in order to be able to store
a PixelTexture inside the generated VRML file instead of a Texture with
a filename.
I needed this for a project and maybe it could be of use... Please find
attached my modified files. I can do a diff on request if preffered.
my 0.02 €
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