Hi Mathieu,

many thanks for the contribution I added it to the cvs.

Andreas

Hi all,

I made a slight change in VRMLWriteAction in order to be able to store a PixelTexture inside the generated VRML file instead of a Texture with a filename. I needed this for a project and maybe it could be of use... Please find attached my modified files. I can do a diff on request if preffered.

my 0.02 €



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