Hi Patrick,

On Wed, 2005-10-12 at 00:17 +0200, Patrik Müller wrote:
> Hi Dirk,
> 
> if I remember correctly some 3DS files contained paths to BMP files. 
> Perhaps we should add DevIL to OpenSG for textures?

I'm not too excited about another dependency, especially for something
as simple as BMP. ;) If somebody has an LGPL BMP loader, could you turn
it into an ImageFileType? It's not a big deal, just look at
OSGPNMImageFileType.{cpp,h} for a very simple example.

        Dirk




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