Hi J-S,
On Mon, 2005-12-05 at 19:21 -0500, Jean-Sebastien Guay wrote:
>
> The other reason why (I think) my way will actually make things simpler is
> that
> my program will be run in a CAVE (with VR Juggler), and since my program
> always
> keeps the camera at (0, 0, 0) in reality (since it's the scenery that's moving
> around the observer) then there shouldn't be any problem with the person in
> the
> CAVE moving around (in the confines of the CAVE, which is the boat in my
> program).
That might be a good reason. Juggler programs generally work that way.
I'm not sure if there is a problem with doing it the other way, but all
the programs I've seen do this.
Dirk
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