> > Fredrik Andersson wrote: > > > > >Yes, I have. It is a possible solution but not the one I'd prefer. > > >But I guess I have to go for that. > > well unfortunately and as usual the answer is 2.x. What requirements > would you have on the order of the passes. Just traversing it twice > unfortunately does not guarantee an order it which the children are > rendered. I can think of a simple solution which offsets the material > keys a thus guarantees that the second pass is rendered after the first > one. > > would this be a solution ? >
I realized that I need to make a second pass over the entire scene.... And that, I can do :) Thanks Anyway! /Fredrik ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
